using UnityEngine;
using UnityEngine.UI;

public class ButtonLevel : MonoBehaviour
{
	public Button button;

	public RectTransform rectTransform;

	public int levelNumber = -1;

	public GameMode gameMode = GameMode.Unknown;

	public void OnButton()
	{
		UserInterface.GetInstance().OnLevelTap(levelNumber, gameMode);
        AdManager1.instance.ShowNative();
    }
}
